Round 10The tournaments are 6-player double round-robins. Each confrontation consists of a classical game, and a potential Armageddon decider in case of a draw. Time control - Classical: Each player gets 120 minutes on the clock for the whole game, with an increment of 10 seconds starting from move 41. Time control - Armageddon: White gets 10 minutes and Black gets 7 minutes, with an increment for both players of 1 second per move starting from move 41. In this Fritztrainer: “Attack like a Super GM” with Gukesh we touch upon all aspects of his play, with special emphasis on how you can become a better attacking player.